Playing the game

Writing for a Competition

You need dice, a dice box, a beer mat and a matchbox. All players get three matches for one play.

One player starts the game by shaking the dice between the beer mat and dice box. Then he looks under the dice box to see the value of the dice. He has to hide the result. The player says the value or a higher number to the next player. The next player has to trust it or not. If he believes, then the first player hands over the dice box to him and then he has to throw a higher number.

But if the second player didn't rely, then the first player has to show him the dice. If the first player has lied so he has to put away one match. So other way round the unbeliever loses a match. Afterwards the next player has the next turn. If he has trusted so he has to have a higher score then before. Otherwise he can start from scratch.

So the rules are very simple. Everybody has to have a higher level (real or not) than his predecessor. Now it's time to explain the kind of value counting.

The highest virtue of both dices is always the decimal. So a three and one or one and three is 31, a six and a five is 65. The numbers 21, 11, 22, 33, 44, 55 and 66 are particularly values. Except they we count from 31, 32, 41, 42, 43, 51, 52, 53, 54, 61, 62, 63, 64 to 65. The next higher level are the double numbers: 11, 22, 33, 44, 55 and 66. They called in German "Pasch" (doublets): one-douplets, two-douplets, ... The highest level is 21, called "Max". If you get this then you have to show it and all players have to lay a match aside and the play direction turn back. And you throw again but to the partner an the other side.

If a player has lost all matches then he is "swimming" one round. If he is a looser again so he leaves this game. At the end the winner is the last player of this round.

This game is a lot of fun. You can see who is good at lying.

Too long! 418 words

Vocabulary

Playing the game

Writing for a Competition